RL-TIME: Reinforcement Learning-based Task Replication in Multicore Embedded Systems
On the map: Deep reinforcement learning methods → RL training of language and agent models
Abstract (arXiv)
Embedded systems power many modern applications and must often meet strict reliability, real-time, thermal, and power requirements. Task replication can improve reliability by duplicating a task's execution to handle transient and permanent faults, but blindly applying replication often leads to excessive overhead and higher temperatures. Existing design-time methods typically choose the number of replicas based on worst-case conditions, which can waste resources under normal operation. In this paper, we present RL-TIME, a reinforcement learning-based approach that dynamically decides the number of replicas according to actual system conditions. By considering both the reliability target and a core-level Thermal Safe Power (TSP) constraint at run-time, RL-TIME adapts the replication strategy to avoid unnecessary overhead and overheating. Experimental results show that, compared to state-of-the-art methods, RL-TIME reduces power consumption by 63%, increases schedulability by 53%, and respects TSP 72% more often.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 0 of its 55 references that are in the map. First posted on arXiv 16 Mar 2025.
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