mlsanityData to 7 Oct 2026

KoWit-24: A Richly Annotated Dataset of Wordplay in News Headlines

arXiv 2503.01510 ↗First posted 3 Mar 2025cs.CLcited by 0

Not on the map. Why?

Abstract (arXiv)

We present KoWit-24, a dataset with fine-grained annotation of wordplay in 2,700 Russian news headlines. KoWit-24 annotations include the presence of wordplay, its type, wordplay anchors, and words/phrases the wordplay refers to. Unlike the majority of existing humor collections of canned jokes, KoWit-24 provides wordplay contexts -- each headline is accompanied by the news lead and summary. The most common type of wordplay in the dataset is the transformation of collocations, idioms, and named entities -- the mechanism that has been underrepresented in previous humor datasets. Our experiments with five LLMs show that there is ample room for improvement in wordplay detection and interpretation tasks. The dataset and evaluation scripts are available at https://github.com/Humor-Research/KoWit-24

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 12 of its 45 references that are in the map. First posted on arXiv 3 Mar 2025.

Builds on

12 of 45 references.

References · 12

  1. 2023GPT-4 Technical Reportcited by 18,132
  2. 2020Measuring Massive Multitask Language Understandingcited by 7,768
  3. 2020HateXplain: A Benchmark Dataset for Explainable Hate Speech Detectioncited by 403
  4. 2019iSarcasm: A Dataset of Intended Sarcasmcited by 39
  5. 2019"President Vows to Cut <Taxes> Hair": Dataset and Analysis of Creative Text Editing for Humorous Headlinescited by 27
  6. 2022ExPUNations: Augmenting Puns with Keywords and Explanationscited by 21
  7. 2024"A good pun is its own reword": Can Large Language Models Understand Puns?cited by 21
  8. 2019Self-Attentive Model for Headline Generationcited by 16
  9. 2019Reverse-Engineering Satire, or "Paper on Computational Humor Accepted Despite Making Serious Advances"cited by 15
  10. 2020SemEval-2020 Task 7: Assessing Humor in Edited News Headlinescited by 15
  11. 2020Stimulating Creativity with FunLines: A Case Study of Humor Generation in Headlinescited by 10
  12. 2020Let's be Humorous: Knowledge Enhanced Humor Generationcited by 10

Built on by

Not cited yet.