mlsanityData to 14 Oct 2026

Model Evolution Framework with Genetic Algorithm for Multi-Task Reinforcement Learning

arXiv 2502.13569 ↗First posted 19 Feb 2025cs.AIcited by 0

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

Multi-task reinforcement learning employs a single policy to complete various tasks, aiming to develop an agent with generalizability across different scenarios. Given the shared characteristics of tasks, the agent's learning efficiency can be enhanced through parameter sharing. Existing approaches typically use a routing network to generate specific routes for each task and reconstruct a set of modules into diverse models to complete multiple tasks simultaneously. However, due to the inherent difference between tasks, it is crucial to allocate resources based on task difficulty, which is constrained by the model's structure. To this end, we propose a Model Evolution framework with Genetic Algorithm (MEGA), which enables the model to evolve during training according to the difficulty of the tasks. When the current model is insufficient for certain tasks, the framework will automatically incorporate additional modules, enhancing the model's capabilities. Moreover, to adapt to our model evolution framework, we introduce a genotype module-level model, using binary sequences as genotype policies for model reconstruction, while leveraging a non-gradient genetic algorithm to optimize these genotype policies. Unlike routing networks with fixed output dimensions, our approach allows for the dynamic adjustment of the genotype policy length, enabling it to accommodate models with a varying number of modules. We conducted experiments on various robotics manipulation tasks in the Meta-World benchmark. Our state-of-the-art performance demonstrated the effectiveness of the MEGA framework. We will release our source code to the public.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 19 Feb 2025.

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