Wearable AR in Everyday Contexts: Insights from a Digital Ethnography of YouTube Videos
Not on the map. Why?
Abstract (arXiv)
With growing investment in consumer augmented reality (AR) headsets and glasses, wearable AR is moving from niche applications to everyday use. However, current research primarily examines AR in controlled settings, offering limited insights into its use in real-world daily life. To address this gap, we adopt a digital ethnographic approach, analysing 27 hours of 112 YouTube videos featuring early adopters. These videos capture usage ranging from continuous periods of hours to intermittent use over weeks and months. Our analysis shows that currently, wearable AR is primarily used for media consumption and gaming. While productivity is a desired use case, frequent use is constrained by current hardware limitations and the nascent application ecosystem. Users seek continuity in their digital experience, desiring functionalities similar to those on smartphones, tablets, or computers. We propose implications for everyday AR development that promote adoption while ensuring safe, ethical, and socially-aware integration into daily life.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Feb 2025.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2025Vid2Coach: Transforming How-To Videos into Task Assistantscited by 12
- 2026SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Realitycited by 3
- 2026Memento: Towards Proactive Visualization of Everyday Memories with Personal Wearable AR Assistantcited by 1
- 2026The Shadow Boss: Identifying Atomized Manipulations in Agentic Employment of XR Users using Scenario Constructionscited by 0
- 2026The Shadow Boss: Identifying Atomized Manipulations in Agentic Employment of XR Users using Scenario Constructions14 Feb 2026
- 2026SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Reality31 Jan 2026
- 2026Memento: Towards Proactive Visualization of Everyday Memories with Personal Wearable AR Assistant24 Jan 2026
- 2025Vid2Coach: Transforming How-To Videos into Task Assistants31 May 2025