EmoTalkingGaussian: Continuous Emotion-conditioned Talking Head Synthesis
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Abstract (arXiv)
3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the diversity in facial emotions, the resultant talking heads struggle to represent a wide range of emotions. To address this issue, we propose a lip-aligned emotional face generator and leverage it to train our EmoTalkingGaussian model. It is able to manipulate facial emotions conditioned on continuous emotion values (i.e., valence and arousal); while retaining synchronization of lip movements with input audio. Additionally, to achieve the accurate lip synchronization for in-the-wild audio, we introduce a self-supervised learning method that leverages a text-to-speech network and a visual-audio synchronization network. We experiment our EmoTalkingGaussian on publicly available videos and have obtained better results than state-of-the-arts in terms of image quality (measured in PSNR, SSIM, LPIPS), emotion expression (measured in V-RMSE, A-RMSE, V-SA, A-SA, Emotion Accuracy), and lip synchronization (measured in LMD, Sync-E, Sync-C), respectively.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Feb 2025.
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Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2026ESGaussianFace: Emotional and Stylized Audio-Driven Facial Animation via 3D Gaussian Splattingcited by 2
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversationcited by 2
- 2025Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Fieldcited by 1
- 2025FacEDiT: Unified Talking Face Editing and Generation via Facial Motion Infillingcited by 0
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversation15 Jan 2026
- 2026ESGaussianFace: Emotional and Stylized Audio-Driven Facial Animation via 3D Gaussian Splatting5 Jan 2026
- 2025FacEDiT: Unified Talking Face Editing and Generation via Facial Motion Infilling16 Dec 2025
- 2025Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field27 Jun 2025