CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement
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Abstract (arXiv)
The interplay between cognition and gaming, notably through educational games enhancing cognitive skills, has garnered significant attention in recent years. This research introduces the CogSimulator, a novel algorithm for simulating user cognition in small-group settings with minimal data, as the educational game Wordle exemplifies. The CogSimulator employs Wasserstein-1 distance and coordinates search optimization for hyperparameter tuning, enabling precise few-shot predictions in new game scenarios. Comparative experiments with the Wordle dataset illustrate that our model surpasses most conventional machine learning models in mean Wasserstein-1 distance, mean squared error, and mean accuracy, showcasing its efficacy in cognitive enhancement through tailored game design.
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References · 2
- 2016Exploring the Limits of Language Modelingcited by 173
- 2022Fast Sinkhorn I: An O(N) algorithm for the Wasserstein-1 metriccited by 6
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