mlsanityData to 14 Oct 2026

Putting the Iterative Training of Decision Trees to the Test on a Real-World Robotic Task

arXiv 2412.04974 ↗First posted 6 Dec 2024cs.LG cs.AI cs.ROcited by 0

On the map: Deep reinforcement learning methods → Interpretable and logic-guided RL

Abstract (arXiv)

In previous research, we developed methods to train decision trees (DT) as agents for reinforcement learning tasks, based on deep reinforcement learning (DRL) networks. The samples from which the DTs are built, use the environment's state as features and the corresponding action as label. To solve the nontrivial task of selecting samples, which on one hand reflect the DRL agent's capabilities of choosing the right action but on the other hand also cover enough state space to generalize well, we developed an algorithm to iteratively train DTs. In this short paper, we apply this algorithm to a real-world implementation of a robotic task for the first time. Real-world tasks pose additional challenges compared to simulations, such as noise and delays. The task consists of a physical pendulum attached to a cart, which moves on a linear track. By movements to the left and to the right, the pendulum is to be swung in the upright position and balanced in the unstable equilibrium. Our results demonstrate the applicability of the algorithm to real-world tasks by generating a DT whose performance matches the performance of the DRL agent, while consisting of fewer parameters. This research could be a starting point for distilling DTs from DRL agents to obtain transparent, lightweight models for real-world reinforcement learning tasks.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Interpretable and logic-guided RL, one of 15 directions in Deep reinforcement learning methods. Builds on 2 of its 12 references that are in the map. First posted on arXiv 6 Dec 2024.

Builds on

2 of 12 references.

References · 2

  1. 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 316
  2. 2024Gymnasium: A Standard Interface for Reinforcement Learning Environmentscited by 46

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  1. 2024Solving Offline Reinforcement Learning with Decision Tree Regression
  2. 2024SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks
  3. 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes
  4. 2024Optimizing Interpretable Decision Tree Policies for Reinforcement Learning
  5. 2025Taxonomy and Trends in Reinforcement Learning for Robotics and Control Systems: A Structured Review
  6. 2020CDT: Cascading Decision Trees for Explainable Reinforcement Learning
  7. 2024RGMDT: Return-Gap-Minimizing Decision Tree Extraction in Non-Euclidean Metric Space
  8. 2018Verifiable Reinforcement Learning via Policy Extraction