Stochastic Gradient Estimation for Higher-order Differentiable Rendering
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Abstract (arXiv)
We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolution that represents the differentials of rendering parameters and shows to be applicable to both rasterization and path tracing. We further suggest an aggregate sampling strategy to importance-sample multiple dimensions of one convolution kernel simultaneously. We demonstrate that this information improves convergence when used in higher-order optimizers such as Newton or Conjugate Gradient relative to a gradient descent baseline in several inverse rendering tasks.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Dec 2024.
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Citing papers per year: 2026: 2.
2 papers.