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3D Reconstruction by Looking: Instantaneous Blind Spot Detector for Indoor SLAM through Mixed Reality

arXiv 2411.12514 ↗First posted 19 Nov 2024cs.HC cs.CV cs.GRcited by 0

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Abstract (arXiv)

Indoor SLAM often suffers from issues such as scene drifting, double walls, and blind spots, particularly in confined spaces with objects close to the sensors (e.g. LiDAR and cameras) in reconstruction tasks. Real-time visualization of point cloud registration during data collection may help mitigate these issues, but a significant limitation remains in the inability to in-depth compare the scanned data with actual physical environments. These challenges obstruct the quality of reconstruction products, frequently necessitating revisit and rescan efforts. For this regard, we developed the LiMRSF (LiDAR-MR-RGB Sensor Fusion) system, allowing users to perceive the in-situ point cloud registration by looking through a Mixed-Reality (MR) headset. This tailored framework visualizes point cloud meshes as holograms, seamlessly matching with the real-time scene on see-through glasses, and automatically highlights errors detected while they overlap. Such holographic elements are transmitted via a TCP server to an MR headset, where it is calibrated to align with the world coordinate, the physical location. This allows users to view the localized reconstruction product instantaneously, enabling them to quickly identify blind spots and errors, and take prompt action on-site. Our blind spot detector achieves an error detection precision with an F1 Score of 75.76% with acceptably high fidelity of monitoring through the LiMRSF system (highest SSIM of 0.5619, PSNR of 14.1004, and lowest MSE of 0.0389 in the five different sections of the simplified mesh model which users visualize through the LiMRSF device see-through glasses). This method ensures the creation of detailed, high-quality datasets for 3D models, with potential applications in Building Information Modeling (BIM) but not limited.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 69 references that are in the map. First posted on arXiv 19 Nov 2024.

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11 of 69 references.

References · 11

  1. 2019Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regressioncited by 1,368
  2. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  3. 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 979
  4. 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 411
  5. 2016SemanticFusion: Dense 3D Semantic Mapping with Convolutional Neural Networkscited by 135
  6. 2018DS-SLAM: A Semantic Visual SLAM towards Dynamic Environmentscited by 91
  7. 2021R3LIVE: A Robust, Real-time, RGB-colored, LiDAR-Inertial-Visual tightly-coupled state Estimation and mapping packagecited by 50
  8. 2021LVI-SAM: Tightly-coupled Lidar-Visual-Inertial Odometry via Smoothing and Mappingcited by 45
  9. 2023General, Single-shot, Target-less, and Automatic LiDAR-Camera Extrinsic Calibration Toolboxcited by 41
  10. 2019DOOR-SLAM: Distributed, Online, and Outlier Resilient SLAM for Robotic Teamscited by 29
  11. 2019LiDAR Enhanced Structure-from-Motioncited by 6

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