mlsanityData to 14 Oct 2026

A Monocular SLAM-based Multi-User Positioning System with Image Occlusion in Augmented Reality

arXiv 2411.10940 ↗First posted 17 Nov 2024cs.HC cs.CVcited by 0

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Abstract (arXiv)

In recent years, with the rapid development of augmented reality (AR) technology, there is an increasing demand for multi-user collaborative experiences. Unlike for single-user experiences, ensuring the spatial localization of every user and maintaining synchronization and consistency of positioning and orientation across multiple users is a significant challenge. In this paper, we propose a multi-user localization system based on ORB-SLAM2 using monocular RGB images as a development platform based on the Unity 3D game engine. This system not only performs user localization but also places a common virtual object on a planar surface (such as table) in the environment so that every user holds a proper perspective view of the object. These generated virtual objects serve as reference points for multi-user position synchronization. The positioning information is passed among every user's AR devices via a central server, based on which the relative position and movement of other users in the space of a specific user are presented via virtual avatars all with respect to these virtual objects. In addition, we use deep learning techniques to estimate the depth map of an image from a single RGB image to solve occlusion problems in AR applications, making virtual objects appear more natural in AR scenes.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). First posted on arXiv 17 Nov 2024.

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