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Interaction Design with Generative AI: An Empirical Study of Emerging Strategies Across the Four Phases of Design

arXiv 2411.02662 ↗First posted 4 Nov 2024cs.HCcited by 1

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Abstract (arXiv)

Generative Artificial Intelligence (Generative AI) holds significant promise in reshaping interactive systems design, yet its potential across the four key phases of human-centered design remains underexplored. This article addresses this gap by investigating how Generative AI contributes to requirements elicitation, conceptual design, physical design, and evaluation. Based on empirical findings from a comprehensive eight-week study, we provide detailed empirical accounts and comparisons of successful strategies for diverse design activities across all key phases, along with recurring prompting patterns and challenges faced. Our results demonstrate that Generative AI can successfully support the designer in all key phases, but the generated outcomes require manual quality assessments. Further, our analysis revealed that the successful prompting patterns used to create or evaluate outcomes of design activities require different structures depending on the phase of the design and the specific design activity. We derive implications for designers and future tools that support interaction design with Generative AI.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 4 Nov 2024.

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