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Reinforcement Learning in Hyperbolic Spaces: Models and Experiments

arXiv 2410.09466 ↗First posted 12 Oct 2024cs.LGcited by 0

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Abstract (arXiv)

We examine five setups where an agent (or two agents) seeks to explore unknown environment without any prior information. Although seemingly very different, all of them can be formalized as Reinforcement Learning (RL) problems in hyperbolic spaces. More precisely, it is natural to endow the action spaces with the hyperbolic metric. We introduce statistical and dynamical models necessary for addressing problems of this kind and implement algorithms based on this framework. Throughout the paper we view RL through the lens of the black-box optimization.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 14 of its 35 references that are in the map. First posted on arXiv 12 Oct 2024.

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References · 14

  1. 2021Geometric Deep Learning: Grids, Groups, Graphs, Geodesics, and Gaugescited by 1,131
  2. 2017Poincar'e Embeddings for Learning Hierarchical Representationscited by 674
  3. 2017Evolution Strategies as a Scalable Alternative to Reinforcement Learningcited by 555
  4. 2018Hyperbolic Neural Networkscited by 393
  5. 2018Learning Continuous Hierarchies in the Lorentz Model of Hyperbolic Geometrycited by 261
  6. 2018Representation Tradeoffs for Hyperbolic Embeddingscited by 204
  7. 2020Machine Learning on Graphs: A Model and Comprehensive Taxonomycited by 156
  8. 2018Poincar'e GloVe: Hyperbolic Word Embeddingscited by 155
  9. 2020Lorentz Group Equivariant Neural Network for Particle Physicscited by 120
  10. 2019Scalable Hyperbolic Recommender Systemscited by 19
  11. 2020Recent advances in directional statisticscited by 14
  12. 2022Bingham Policy Parameterization for 3D Rotations in Reinforcement Learningcited by 7
2 more
  1. 2024Conformally Natural Families of Probability Distributions on Hyperbolic Disc with a View on Geometric Deep Learningcited by 3
  2. 2023Optimal navigability of weighted human brain connectomes in physical spacecited by 1

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