mlsanityData to 7 Oct 2026

Parallel Watershed Partitioning: GPU-Based Hierarchical Image Segmentation

arXiv 2410.08946 ↗First posted 11 Oct 2024cs.CV cs.DCcited by 1

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Abstract (arXiv)

Many image processing applications rely on partitioning an image into disjoint regions whose pixels are 'similar.' The watershed and waterfall transforms are established mathematical morphology pixel clustering techniques. They are both relevant to modern applications where groups of pixels are to be decided upon in one go, or where adjacency information is relevant. We introduce three new parallel partitioning algorithms for GPUs. By repeatedly applying watershed algorithms, we produce waterfall results which form a hierarchy of partition regions over an input image. Our watershed algorithms attain competitive execution times in both 2D and 3D, processing an 800 megavoxel image in less than 1.4 sec. We also show how to use this fully deterministic image partitioning as a pre-processing step to machine learning based semantic segmentation. This replaces the role of superpixel algorithms, and results in comparable accuracy and faster training times.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 47 references that are in the map. First posted on arXiv 11 Oct 2024.

Builds on

5 of 47 references.

References · 5

  1. 2013SEEDS: Superpixels Extracted via Energy-Driven Samplingcited by 75
  2. 2021Superpixel-guided Iterative Learning from Noisy Labels for Medical Image Segmentationcited by 25
  3. 2018CNN-based Preprocessing to Optimize Watershed-based Cell Segmentation in 3D Confocal Microscopy Imagescited by 6
  4. 2022Seamless Iterative Semi-Supervised Correction of Imperfect Labels in Microscopy Imagescited by 3
  5. 2019Accurate 3D Cell Segmentation using Deep Feature and CRF Refinementcited by 2

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