mlsanityData to 7 Oct 2026

Criticality and Safety Margins for Reinforcement Learning

arXiv 2409.18289 ↗First posted 26 Sep 2024cs.LG cs.AI cs.SYcited by 0

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Abstract (arXiv)

State of the art reinforcement learning methods sometimes encounter unsafe situations. Identifying when these situations occur is of interest both for post-hoc analysis and during deployment, where it might be advantageous to call out to a human overseer for help. Efforts to gauge the criticality of different points in time have been developed, but their accuracy is not well established due to a lack of ground truth, and they are not designed to be easily interpretable by end users. Therefore, we seek to define a criticality framework with both a quantifiable ground truth and a clear significance to users. We introduce true criticality as the expected drop in reward when an agent deviates from its policy for n consecutive random actions. We also introduce the concept of proxy criticality, a low-overhead metric that has a statistically monotonic relationship to true criticality. Safety margins make these interpretable, when defined as the number of random actions for which performance loss will not exceed some tolerance with high confidence. We demonstrate this approach in several environment-agent combinations; for an A3C agent in an Atari Beamrider environment, the lowest 5% of safety margins contain 47% of agent losses; i.e., supervising only 5% of decisions could potentially prevent roughly half of an agent's errors. This criticality framework measures the potential impacts of bad decisions, even before those decisions are made, allowing for more effective debugging and oversight of autonomous agents.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 14 of its 24 references that are in the map. First posted on arXiv 26 Sep 2024.

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14 of 24 references.

References · 14

  1. 2016"Why Should I Trust You?": Explaining the Predictions of Any Classifiercited by 5,040
  2. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
  3. 2018World Modelscited by 1,444
  4. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  5. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 616
  6. 2018Distributed Prioritized Experience Replaycited by 260
  7. 2017Tactics of Adversarial Attack on Deep Reinforcement Learning Agentscited by 163
  8. 2021Editing a classifier by rewriting its prediction rulescited by 64
  9. 2020Stealthy and Efficient Adversarial Attacks against Deep Reinforcement Learningcited by 62
  10. 2018Establishing Appropriate Trust via Critical Statescited by 47
  11. 2023GANterfactual-RL: Understanding Reinforcement Learning Agents' Strategies through Visual Counterfactual Explanationscited by 17
  12. 2019Adversarial Explanations for Understanding Image Classification Decisions and Improved Neural Network Robustnesscited by 14
2 more
  1. 2018The Concept of Criticality in Reinforcement Learningcited by 5
  2. 2023Safety Margins for Reinforcement Learningcited by 2

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