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Computational Dynamical Systems

arXiv 2409.12179 ↗First posted 18 Sep 2024cs.CC cs.AI cs.FLcited by 1

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Abstract (arXiv)

We study the computational complexity theory of smooth, finite-dimensional dynamical systems. Building off of previous work, we give definitions for what it means for a smooth dynamical system to simulate a Turing machine. We then show that 'chaotic' dynamical systems (more precisely, Axiom A systems) and 'integrable' dynamical systems (more generally, measure-preserving systems) cannot robustly simulate universal Turing machines, although such machines can be robustly simulated by other kinds of dynamical systems. Subsequently, we show that any Turing machine that can be encoded into a structurally stable one-dimensional dynamical system must have a decidable halting problem, and moreover an explicit time complexity bound in instances where it does halt. More broadly, our work elucidates what it means for one 'machine' to simulate another, and emphasizes the necessity of defining low-complexity 'encoders' and 'decoders' to translate between the dynamics of the simulation and the system being simulated. We highlight how the notion of a computational dynamical system leads to questions at the intersection of computational complexity theory, dynamical systems theory, and real algebraic geometry.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 3 of its 87 references that are in the map. First posted on arXiv 18 Sep 2024.

Builds on

3 of 87 references.

References · 3

  1. 2021Attractor and integrator networks in the braincited by 61
  2. 2023Analyzing Populations of Neural Networks via Dynamical Model Embeddingcited by 7
  3. 2021Analytic one-dimensional maps and two-dimensional ordinary differential equations can robustly simulate Turing machinescited by 1

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