A Framework for Predicting the Impact of Game Balance Changes through Meta Discovery
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Abstract (arXiv)
A metagame is a collection of knowledge that goes beyond the rules of a game. In competitive, team-based games like Pok'emon or League of Legends, it refers to the set of current dominant characters and/or strategies within the player base. Developer changes to the balance of the game can have drastic and unforeseen consequences on these sets of meta characters. A framework for predicting the impact of balance changes could aid developers in making more informed balance decisions. In this paper we present such a Meta Discovery framework, leveraging Reinforcement Learning for automated testing of balance changes. Our results demonstrate the ability to predict the outcome of balance changes in Pok'emon Showdown, a collection of competitive Pok'emon tiers, with high accuracy.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 5 of its 30 references that are in the map. First posted on arXiv 11 Sep 2024.
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References · 5
- 2015Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)cited by 1,061
- 2020Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chesscited by 15
- 2019Automatic Playtesting for Game Parameter Tuning via Active Learningcited by 9
- 2019Evolving the Hearthstone Metacited by 8
- 2020Metagame Autobalancing for Competitive Multiplayer Gamescited by 3
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