mlsanityData to 14 Oct 2026

Cascaded Light Propagation Volumes using Spherical Radial Basis Functions

arXiv 2407.17336 ↗First posted 24 Jul 2024cs.CV cs.GRcited by 0

Not on the map. Why?

Abstract (arXiv)

This paper introduces a contribution made to one of the newest methods for simulating indirect lighting in dynamic scenes , the cascaded light propagation volumes . Our contribution consists on using Spherical Radial Basis Functions instead of Spherical Harmonic, since the first achieves much better results when many coefficients are used. We explain how to integrate the Spherical Radial Basis Functions with the cascaded light propagation volumes, and evaluate our technique against the same implementation, but with Spherical harmonics.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 0 of its 3 references that are in the map. First posted on arXiv 24 Jul 2024.

Builds on

0 of 3 references.

No references here yet.

Built on by

Not cited yet.