mlsanityData to 14 Oct 2026

Audio Conditioning for Music Generation via Discrete Bottleneck Features

arXiv 2407.12563 ↗First posted 17 Jul 2024cs.SD eess.AScited by 6

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Abstract (arXiv)

While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct strategies. The first strategy, termed textual inversion, leverages a pre-trained text-to-music model to map audio input to corresponding "pseudowords" in the textual embedding space. For the second model we train a music language model from scratch jointly with a text conditioner and a quantized audio feature extractor. At inference time, we can mix textual and audio conditioning and balance them thanks to a novel double classifier free guidance method. We conduct automatic and human studies that validates our approach. We will release the code and we provide music samples on https://musicgenstyle.github.io in order to show the quality of our model.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 17 Jul 2024.

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Citing papers per year: 2025: 3; 2026: 3.

6 papers.