Learning Social Cost Functions for Human-Aware Path Planning
Not on the map. Why?
Abstract (arXiv)
Achieving social acceptance is one of the main goals of Social Robotic Navigation. Despite this topic has received increasing interest in recent years, most of the research has focused on driving the robotic agent along obstacle-free trajectories, planning around estimates of future human motion to respect personal distances and optimize navigation. However, social interactions in everyday life are also dictated by norms that do not strictly depend on movement, such as when standing at the end of a queue rather than cutting it. In this paper, we propose a novel method to recognize common social scenarios and modify a traditional planner's cost function to adapt to them. This solution enables the robot to carry out different social navigation behaviors that would not arise otherwise, maintaining the robustness of traditional navigation. Our approach allows the robot to learn different social norms with a single learned model, rather than having different modules for each task. As a proof of concept, we consider the tasks of queuing and respect interaction spaces of groups of people talking to one another, but the method can be extended to other human activities that do not involve motion.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 16 of its 42 references that are in the map. First posted on arXiv 15 Jul 2024.
Builds on
16 of 42 references.
References · 16
- 2020Rethinking Attention with Performerscited by 1,584
- 2018Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networkscited by 687
- 2020Social-STGCNN: A Social Spatio-Temporal Graph Convolutional Neural Network for Human Trajectory Predictioncited by 324
- 2022Robot Operating System 2: Design, Architecture, and Uses In The Wildcited by 190
- 2017Social Attention: Modeling Attention in Human Crowdscited by 185
- 2018Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learningcited by 162
- 2016Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learningcited by 104
- 2018Motion Planning Among Dynamic, Decision-Making Agents with Deep Reinforcement Learningcited by 101
- 2020The Marathon 2: A Navigation Systemcited by 67
- 2017Socially Compliant Navigation through Raw Depth Inputs with Generative Adversarial Imitation Learningcited by 50
- 2022Learning Model Predictive Controllers with Real-Time Attention for Real-World Navigationcited by 27
- 2014F-formation Detection: Individuating Free-standing Conversational Groups in Imagescited by 16
4 more
- 2020REFORM: Recognizing F-formations for Social Robotscited by 9
- 2020Noticing Motion Patterns: Temporal CNN with a Novel Convolution Operator for Human Trajectory Predictioncited by 8
- 2021GROWL: Group Detection With Link Predictioncited by 3
- 2021A Deep Learning Approach To Multi-Context Socially-Aware Navigationcited by 2
Built on by
Citing papers per year: 2024: 1; 2025: 0; 2026: 1.
2 papers.