mlsanityData to 14 Oct 2026

Cyber Physical Games

arXiv 2407.05817 ↗First posted 8 Jul 2024cs.DC cs.AIcited by 1

Not on the map. Why?

Abstract (arXiv)

We describe a formulation of multi-agents operating within a Cyber-Physical System, resulting in collaborative or adversarial games. We show that the non-determinism inherent in the communication medium between agents and the underlying physical environment gives rise to environment evolution that is a probabilistic function of agents' strategies. We name these emergent properties Cyber Physical Games and study its properties. We present an algorithmic model that determines the most likely system evolution, approximating Cyber Physical Games through Probabilistic Finite State Automata, and evaluate it on collaborative and adversarial versions of the Iterated Boolean Game, comparing theoretical results with simulated ones. Results support the validity of the proposed model, and suggest several required research directions to continue evolving our understanding of Cyber Physical System, as well as how to best design agents that must operate within such environments.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 8 of its 77 references that are in the map. First posted on arXiv 8 Jul 2024.

Builds on

8 of 77 references.

References · 8

  1. 2020Uncertainty-based Traffic Accident Anticipation with Spatio-Temporal Relational Learningcited by 91
  2. 2014Safe Exploration of State and Action Spaces in Reinforcement Learningcited by 38
  3. 2017Internet of Things: An Overviewcited by 14
  4. 2020Categorical Semantics of Cyber-Physical Systems Theorycited by 4
  5. 2017Relaxing Exclusive Control in Boolean Gamescited by 2
  6. 2021Equilibrium Design for Concurrent Gamescited by 2
  7. 2018Hypergames and Cyber-Physical Security for Control Systemscited by 1
  8. 2023Cooperative Concurrent Gamescited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.