RealMAN: A Real-Recorded and Annotated Microphone Array Dataset for Dynamic Speech Enhancement and Localization
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Abstract (arXiv)
The training of deep learning-based multichannel speech enhancement and source localization systems relies heavily on the simulation of room impulse response and multichannel diffuse noise, due to the lack of large-scale real-recorded datasets. However, the acoustic mismatch between simulated and real-world data could degrade the model performance when applying in real-world scenarios. To bridge this simulation-to-real gap, this paper presents a new relatively large-scale Real-recorded and annotated Microphone Array speech&Noise (RealMAN) dataset. The proposed dataset is valuable in two aspects: 1) benchmarking speech enhancement and localization algorithms in real scenarios; 2) offering a substantial amount of real-world training data for potentially improving the performance of real-world applications. Specifically, a 32-channel array with high-fidelity microphones is used for recording. A loudspeaker is used for playing source speech signals (about 35 hours of Mandarin speech). A total of 83.7 hours of speech signals (about 48.3 hours for static speaker and 35.4 hours for moving speaker) are recorded in 32 different scenes, and 144.5 hours of background noise are recorded in 31 different scenes. Both speech and noise recording scenes cover various common indoor, outdoor, semi-outdoor and transportation environments, which enables the training of general-purpose speech enhancement and source localization networks. To obtain the task-specific annotations, speaker location is annotated with an omni-directional fisheye camera by automatically detecting the loudspeaker. The direct-path signal is set as the target clean speech for speech enhancement, which is obtained by filtering the source speech signal with an estimated direct-path propagation filter.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 Jun 2024.
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Citing papers per year: 2024: 1; 2025: 1; 2026: 4.
6 papers.
- 2026FlowSE-GRPO: Training Flow Matching Speech Enhancement via Online Reinforcement Learningcited by 5
- 2024SonicSim: A customizable simulation platform for speech processing in moving sound source scenarioscited by 4
- 2025CleanMel: Mel-Spectrogram Enhancement for Improving Both Speech Quality and ASRcited by 2
- 2026AURAL: Adaptive Latent Reasoning with Joint Chunk for Speech Language Modelscited by 1
- 2026CaSNet: Compress-and-Send Network Based Multi-Device Speech Enhancement Model for Distributed Microphone Arrayscited by 0
- 2026DiT-Flow: Speech Enhancement Robust to Multiple Distortions based on Flow Matching in Latent Space and Diffusion Transformerscited by 0
- 2026AURAL: Adaptive Latent Reasoning with Joint Chunk for Speech Language Models1 Oct 2026
- 2026DiT-Flow: Speech Enhancement Robust to Multiple Distortions based on Flow Matching in Latent Space and Diffusion Transformers23 Mar 2026
- 2026CaSNet: Compress-and-Send Network Based Multi-Device Speech Enhancement Model for Distributed Microphone Arrays25 Jan 2026
- 2026FlowSE-GRPO: Training Flow Matching Speech Enhancement via Online Reinforcement Learning23 Jan 2026
- 2025CleanMel: Mel-Spectrogram Enhancement for Improving Both Speech Quality and ASR27 Feb 2025
- 2024SonicSim: A customizable simulation platform for speech processing in moving sound source scenarios2 Oct 2024