mlsanityData to 14 Oct 2026

The Good, the Bad, and the Hulk-like GPT: Analyzing Emotional Decisions of Large Language Models in Cooperation and Bargaining Games

arXiv 2406.03299 ↗First posted 5 Jun 2024cs.AI cs.CLcited by 7

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Abstract (arXiv)

Behavior study experiments are an important part of society modeling and understanding human interactions. In practice, many behavioral experiments encounter challenges related to internal and external validity, reproducibility, and social bias due to the complexity of social interactions and cooperation in human user studies. Recent advances in Large Language Models (LLMs) have provided researchers with a new promising tool for the simulation of human behavior. However, existing LLM-based simulations operate under the unproven hypothesis that LLM agents behave similarly to humans as well as ignore a crucial factor in human decision-making: emotions. In this paper, we introduce a novel methodology and the framework to study both, the decision-making of LLMs and their alignment with human behavior under emotional states. Experiments with GPT-3.5 and GPT-4 on four games from two different classes of behavioral game theory showed that emotions profoundly impact the performance of LLMs, leading to the development of more optimal strategies. While there is a strong alignment between the behavioral responses of GPT-3.5 and human participants, particularly evident in bargaining games, GPT-4 exhibits consistent behavior, ignoring induced emotions for rationality decisions. Surprisingly, emotional prompting, particularly with `anger' emotion, can disrupt the "superhuman" alignment of GPT-4, resembling human emotional responses.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 11 of its 51 references that are in the map. First posted on arXiv 5 Jun 2024.

Builds on

11 of 51 references.

References · 11

  1. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,459
  2. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,568
  3. 2022Out of One, Many: Using Language Models to Simulate Human Samplescited by 752
  4. 2023AgentVerse: Facilitating Multi-Agent Collaboration and Exploring Emergent Behaviorscited by 598
  5. 2022Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studiescited by 515
  6. 2024Can Large Language Model Agents Simulate Human Trust Behavior?cited by 64
  7. 2023Emotionally Numb or Empathetic? Evaluating How LLMs Feel Using EmotionBenchcited by 54
  8. 2023Do LLM Agents Exhibit Social Behavior?cited by 53
  9. 2022Multi-agent Performative Prediction: From Global Stability and Optimality to Chaoscited by 33
  10. 2023An Appraisal-Based Chain-Of-Emotion Architecture for Affective Language Model Game Agentscited by 15
  11. 2023Language-Specific Representation of Emotion-Concept Knowledge Causally Supports Emotion Inferencecited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 4; 2026: 2.

7 papers.

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Close in wording, no citation either way

  1. 2024Are LLMs Socially Adaptive? Contrasting Belief Evolution in Large Language Models and Humans
  2. 2024Simulating Human Strategic Behavior: Comparing Single and Multi-agent LLMs
  3. 2025Humans expect rationality and cooperation from LLM opponents in strategic games
  4. 2025Computational Basis of LLM's Decision Making in Social Simulation
  5. 2026Collective cooperation without individual fidelity in LLM agents
  6. 2026Discovering Differences in Strategic Behavior Between Humans and LLMs
  7. 2025Bias-Adjusted LLM Agents for Human-Like Decision-Making via Behavioral Economics
  8. 2026Emulating Aggregate Human Choice Behavior and Biases with GPT Conversational Agents