Causal prompting model-based offline reinforcement learning
On the map: Offline RL and imitation learning from data → Offline RL algorithms
Abstract (arXiv)
Model-based offline Reinforcement Learning (RL) allows agents to fully utilise pre-collected datasets without requiring additional or unethical explorations. However, applying model-based offline RL to online systems presents challenges, primarily due to the highly suboptimal (noise-filled) and diverse nature of datasets generated by online systems. To tackle these issues, we introduce the Causal Prompting Reinforcement Learning (CPRL) framework, designed for highly suboptimal and resource-constrained online scenarios. The initial phase of CPRL involves the introduction of the Hidden-Parameter Block Causal Prompting Dynamic (Hip-BCPD) to model environmental dynamics. This approach utilises invariant causal prompts and aligns hidden parameters to generalise to new and diverse online users. In the subsequent phase, a single policy is trained to address multiple tasks through the amalgamation of reusable skills, circumventing the need for training from scratch. Experiments conducted across datasets with varying levels of noise, including simulation-based and real-world offline datasets from the Dnurse APP, demonstrate that our proposed method can make robust decisions in out-of-distribution and noisy environments, outperforming contemporary algorithms. Additionally, we separately verify the contributions of Hip-BCPDs and the skill-reuse strategy to the robustness of performance. We further analyse the visualised structure of Hip-BCPD and the interpretability of sub-skills. We released our source code and the first ever real-world medical dataset for precise medical decision-making tasks.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 15 of its 62 references that are in the map. First posted on arXiv 3 Jun 2024.
Builds on
15 of 62 references.
Closest ancestors · 3
Same direction, newest first
- 2020Semi-supervised reward learning for offline reinforcement learning12 Dec
- 2020What are the Statistical Limits of Offline RL with Linear Function Approximation?22 Oct
- 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May
Other references · 12
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2019Model-Based Reinforcement Learning for Ataricited by 495
- 2020AutoPrompt: Eliciting Knowledge from Language Models with Automatically Generated Promptscited by 246
- 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Playcited by 214
- 2020Offline Learning from Demonstrations and Unlabeled Experiencecited by 72
- 2019Off-Policy Policy Gradient with State Distribution Correctioncited by 43
- 2021Causal Reinforcement Learning using Observational and Interventional Datacited by 38
- 2022A Theory of Abstraction in Reinforcement Learningcited by 26
- 2022Abstraction for Deep Reinforcement Learningcited by 19
- 2020Resolving Spurious Correlations in Causal Models of Environments via Interventionscited by 14
- 2022Recent Advances in Neural Text Generation: A Task-Agnostic Surveycited by 14
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2022Offline Reinforcement Learning with Causal Structured World Models
- 2024BECAUSE: Bilinear Causal Representation for Generalizable Offline Model-based Reinforcement Learning
- 2021Behavioral Priors and Dynamics Models: Improving Performance and Domain Transfer in Offline RL
- 2024Why Online Reinforcement Learning is Causal
- 2025A Clean Slate for Offline Reinforcement Learning
- 2025CausalCOMRL: Context-Based Offline Meta-Reinforcement Learning with Causal Representation
- 2022Know Your Boundaries: The Necessity of Explicit Behavioral Cloning in Offline RL
- 2021Revisiting Design Choices in Offline Model-Based Reinforcement Learning