Intrinsic Rewards for Exploration without Harm from Observational Noise: A Simulation Study Based on the Free Energy Principle
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Abstract (arXiv)
In Reinforcement Learning (RL), artificial agents are trained to maximize numerical rewards by performing tasks. Exploration is essential in RL because agents must discover information before exploiting it. Two rewards encouraging efficient exploration are the entropy of action policy and curiosity for information gain. Entropy is well-established in literature, promoting randomized action selection. Curiosity is defined in a broad variety of ways in literature, promoting discovery of novel experiences. One example, prediction error curiosity, rewards agents for discovering observations they cannot accurately predict. However, such agents may be distracted by unpredictable observational noises known as curiosity traps. Based on the Free Energy Principle (FEP), this paper proposes hidden state curiosity, which rewards agents by the KL divergence between the predictive prior and posterior probabilities of latent variables. We trained six types of agents to navigate mazes: baseline agents without rewards for entropy or curiosity, and agents rewarded for entropy and/or either prediction error curiosity or hidden state curiosity. We find entropy and curiosity result in efficient exploration, especially both employed together. Notably, agents with hidden state curiosity demonstrate resilience against curiosity traps, which hinder agents with prediction error curiosity. This suggests implementing the FEP may enhance the robustness and generalization of RL models, potentially aligning the learning processes of artificial and biological agents.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 9 of its 31 references that are in the map. First posted on arXiv 13 May 2024.
Builds on
9 of 31 references.
References · 9
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
- 2015Variational Dropout and the Local Reparameterization Trickcited by 489
- 2015A Recurrent Latent Variable Model for Sequential Datacited by 362
- 2020Active inference on discrete state-spaces: a synthesiscited by 91
- 2020Reinforcement Learning through Active Inferencecited by 47
- 2019Scaling active inferencecited by 30
- 2022The free energy principle made simpler but not too simplecited by 27
- 2021Recurrent Off-policy Baselines for Memory-based Continuous Controlcited by 19
Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 1.
3 papers.
- 2024Free Energy Projective Simulation (FEPS): Active inference with interpretabilitycited by 1
- 2025Curiosity-Driven Development of Action and Language in Robots Through Self-Explorationcited by 0
- 2026Online Reward-Punishment Learning from Fixed-Channel Perceptual Event Streams without Environment Rewardscited by 0
- 2026Online Reward-Punishment Learning from Fixed-Channel Perceptual Event Streams without Environment Rewards17 Jun 2026
- 2025Curiosity-Driven Development of Action and Language in Robots Through Self-Exploration6 Oct 2025
- 2024Free Energy Projective Simulation (FEPS): Active inference with interpretability22 Nov 2024