mlsanityData to 7 Oct 2026

Non-convex Pose Graph Optimization in SLAM via Proximal Linearized Riemannian ADMM

arXiv 2404.18560 ↗First posted 29 Apr 2024math.OC cs.ROcited by 2

Not on the map. Why?

Abstract (arXiv)

Pose graph optimization (PGO) is a well-known technique for solving the pose-based simultaneous localization and mapping (SLAM) problem. In this paper, we represent the rotation and translation by a unit quaternion and a three-dimensional vector, and propose a new PGO model based on the von Mises-Fisher distribution. The constraints derived from the unit quaternions are spherical manifolds, and the projection onto the constraints can be calculated by normalization. Then a proximal linearized Riemannian alternating direction method of multipliers (PieADMM) is developed to solve the proposed model, which not only has low memory requirements, but also can update the poses in parallel. Furthermore, we establish the iteration complexity of O(1/ε2) of PieADMM for finding an ε-stationary solution of our model. The efficiency of our proposed algorithm is demonstrated by numerical experiments on two synthetic and four 3D SLAM benchmark datasets.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Apr 2024.

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