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LVNS-RAVE: Diversified audio generation with RAVE and Latent Vector Novelty Search

arXiv 2404.14063 ↗First posted 22 Apr 2024cs.SD cs.LG cs.NEcited by 0

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Abstract (arXiv)

Evolutionary Algorithms and Generative Deep Learning have been two of the most powerful tools for sound generation tasks. However, they have limitations: Evolutionary Algorithms require complicated designs, posing challenges in control and achieving realistic sound generation. Generative Deep Learning models often copy from the dataset and lack creativity. In this paper, we propose LVNS-RAVE, a method to combine Evolutionary Algorithms and Generative Deep Learning to produce realistic and novel sounds. We use the RAVE model as the sound generator and the VGGish model as a novelty evaluator in the Latent Vector Novelty Search (LVNS) algorithm. The reported experiments show that the method can successfully generate diversified, novel audio samples under different mutation setups using different pre-trained RAVE models. The characteristics of the generation process can be easily controlled with the mutation parameters. The proposed algorithm can be a creative tool for sound artists and musicians.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 15 references that are in the map. First posted on arXiv 22 Apr 2024.

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6 of 15 references.

References · 6

  1. 2016WaveNet: A Generative Model for Raw Audiocited by 1,722
  2. 2016CNN Architectures for Large-Scale Audio Classificationcited by 704
  3. 2021RAVE: A variational autoencoder for fast and high-quality neural audio synthesiscited by 73
  4. 2023VampNet: Music Generation via Masked Acoustic Token Modelingcited by 57
  5. 2021Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencodercited by 27
  6. 2021Level Generation for Angry Birds with Sequential VAE and Latent Variable Evolutioncited by 6

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