mlsanityData to 14 Oct 2026

Hierarchical Decision Making Based on Structural Information Principles

arXiv 2404.09760 ↗First posted 15 Apr 2024cs.LG cs.AIcited by 5

On the map: Deep reinforcement learning methods → Deep RL algorithms and representations

Abstract (arXiv)

Hierarchical Reinforcement Learning (HRL) is a promising approach for managing task complexity across multiple levels of abstraction and accelerating long-horizon agent exploration. However, the effectiveness of hierarchical policies heavily depends on prior knowledge and manual assumptions about skill definitions and task decomposition. In this paper, we propose a novel Structural Information principles-based framework, namely SIDM, for hierarchical Decision Making in both single-agent and multi-agent scenarios. Central to our work is the utilization of structural information embedded in the decision-making process to adaptively and dynamically discover and learn hierarchical policies through environmental abstractions. Specifically, we present an abstraction mechanism that processes historical state-action trajectories to construct abstract representations of states and actions. We define and optimize directed structural entropy, a metric quantifying the uncertainty in transition dynamics between abstract states, to discover skills that capture key transition patterns in RL environments. Building on these findings, we develop a skill-based learning method for single-agent scenarios and a role-based collaboration method for multi-agent scenarios, both of which can flexibly integrate various underlying algorithms for enhanced performance. Extensive evaluations on challenging benchmarks demonstrate that our framework significantly and consistently outperforms state-of-the-art baselines, improving the effectiveness, efficiency, and stability of policy learning by up to 32.70%, 64.86%, and 88.26%, respectively, as measured by average rewards, convergence timesteps, and standard deviations.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 15 Apr 2024.

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Citing papers per year: 2025: 1; 2026: 4.

5 papers.

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  1. 2024Reinforcement Learning with Options and State Representation
  2. 2026Hierarchical Decision Making with Structured Policies: A Principled Design via Inverse Optimization
  3. 2024Exploring the limits of Hierarchical World Models in Reinforcement Learning
  4. 2025Structural Information-based Hierarchical Diffusion for Offline Reinforcement Learning
  5. 2025Discovering Temporal Structure: An Overview of Hierarchical Reinforcement Learning
  6. 2025Learning with Expert Abstractions for Efficient Multi-Task Continuous Control
  7. 2026Q-Shaped Options for Hierarchical Reinforcement Learning
  8. 2024Effective Exploration Based on the Structural Information Principles