mlsanityData to 14 Oct 2026

Tensorized Ant Colony Optimization for GPU Acceleration

arXiv 2404.04895 ↗First posted 7 Apr 2024cs.NEcited by 1

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Abstract (arXiv)

Ant Colony Optimization (ACO) is renowned for its effectiveness in solving Traveling Salesman Problems, yet it faces computational challenges in CPU-based environments, particularly with large-scale instances. In response, we introduce a Tensorized Ant Colony Optimization (TensorACO) to utilize the advancements of GPU acceleration. As the core, TensorACO fully transforms ant system and ant path into tensor forms, a process we refer to as tensorization. For the tensorization of ant system, we propose a preprocessing method to reduce the computational overhead by calculating the probability transition matrix. In the tensorization of ant path, we propose an index mapping method to accelerate the update of pheromone matrix by replacing the mechanism of sequential path update with parallel matrix operations. Additionally, we introduce an Adaptive Independent Roulette (AdaIR) method to overcome the challenges of parallelizing ACO's selection mechanism on GPUs. Comprehensive experiments demonstrate the superior performance of TensorACO achieving up to 1921× speedup over standard ACO. Moreover, the AdaIR method further improves TensorACO's convergence speed by 80% and solution quality by 2%. Source codes are available at https://github.com/EMI-Group/tensoraco.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 7 Apr 2024.

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