mlsanityData to 14 Oct 2026

A Real-Time Rescheduling Algorithm for Multi-robot Plan Execution

arXiv 2403.18145 ↗First posted 26 Mar 2024cs.AI cs.MA cs.ROcited by 4

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Abstract (arXiv)

One area of research in multi-agent path finding is to determine how replanning can be efficiently achieved in the case of agents being delayed during execution. One option is to reschedule the passing order of agents, i.e., the sequence in which agents visit the same location. In response, we propose Switchable-Edge Search (SES), an A*-style algorithm designed to find optimal passing orders. We prove the optimality of SES and evaluate its efficiency via simulations. The best variant of SES takes less than 1 second for small- and medium-sized problems and runs up to 4 times faster than baselines for large-sized problems.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 6 of its 20 references that are in the map. First posted on arXiv 26 Mar 2024.

Builds on

6 of 20 references.

References · 6

  1. 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 199
  2. 2016Multi-Agent Path Finding with Delay Probabilitiescited by 18
  3. 2019Idle Time Optimization for Target Assignment and Path Finding in Sortation Centerscited by 13
  4. 2020A Feedback Scheme to Reorder a Multi-Agent Execution Schedule by Persistently Optimizing a Switchable Action Dependency Graphcited by 6
  5. 2023Bidirectional Temporal Plan Graph: Enabling Switchable Passing Orders for More Efficient Multi-Agent Path Finding Plan Executioncited by 6
  6. 2021Symmetry Breaking for k-Robust Multi-Agent Path Findingcited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.