mlsanityData to 7 Oct 2026

Human behaviour through a LENS: How Linguistic content triggers Emotions and Norms and determines Strategy choices

arXiv 2403.15293 ↗First posted 22 Mar 2024cs.CL cs.GT econ.GNcited by 0

Not on the map. Why?

Abstract (arXiv)

Over the last two decades, a growing body of experimental research has provided evidence that linguistic frames influence human behaviour in economic games, beyond the economic consequences of the available actions. This article proposes a novel framework that transcends the traditional confines of outcome-based preference models. According to the LENS model, the Linguistic description of the decision problem triggers Emotional responses and suggests potential Norms of behaviour, which then interact to shape an individual's Strategic choice. The article reviews experimental evidence that supports each path of the LENS model. Furthermore, it identifies and discusses several critical research questions that arise from this model, pointing towards avenues for future inquiry.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 6 of its 54 references that are in the map. First posted on arXiv 22 Mar 2024.

Builds on

6 of 54 references.

References · 6

  1. 2013Crowdsourcing a Word-Emotion Association Lexiconcited by 193
  2. 2021Mathematical foundations of moral preferencescited by 15
  3. 2024Language-based game theory in the age of artificial intelligencecited by 9
  4. 2019The power of moral words: Loaded language generates framing effects in the extreme dictator gamecited by 4
  5. 2022From Outcome-Based to Language-Based Preferencescited by 3
  6. 2021Playing with words: Do people exploit loaded language to affect others' decisions for their own benefit?cited by 2

Built on by

Not cited yet.