mlsanityData to 7 Oct 2026

Incorporating Graph Attention Mechanism into Geometric Problem Solving Based on Deep Reinforcement Learning

arXiv 2403.14690 ↗First posted 14 Mar 2024cs.CY cs.AI cs.CLcited by 0

Not on the map. Why?

Abstract (arXiv)

In the context of online education, designing an automatic solver for geometric problems has been considered a crucial step towards general math Artificial Intelligence (AI), empowered by natural language understanding and traditional logical inference. In most instances, problems are addressed by adding auxiliary components such as lines or points. However, adding auxiliary components automatically is challenging due to the complexity in selecting suitable auxiliary components especially when pivotal decisions have to be made. The state-of-the-art performance has been achieved by exhausting all possible strategies from the category library to identify the one with the maximum likelihood. However, an extensive strategy search have to be applied to trade accuracy for ef-ficiency. To add auxiliary components automatically and efficiently, we present deep reinforcement learning framework based on the language model, such as BERT. We firstly apply the graph attention mechanism to reduce the strategy searching space, called AttnStrategy, which only focus on the conclusion-related components. Meanwhile, a novel algorithm, named Automatically Adding Auxiliary Components using Reinforcement Learning framework (A3C-RL), is proposed by forcing an agent to select top strategies, which incorporates the AttnStrategy and BERT as the memory components. Results from extensive experiments show that the proposed A3C-RL algorithm can substantially enhance the average precision by 32.7% compared to the traditional MCTS. In addition, the A3C-RL algorithm outperforms humans on the geometric questions from the annual University Entrance Mathematical Examination of China.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 12 of its 23 references that are in the map. First posted on arXiv 14 Mar 2024.

Builds on

12 of 23 references.

References · 12

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  3. 2020Language Models are Few-Shot Learnerscited by 32,199
  4. 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,491
  5. 2014Convolutional Neural Networks for Sentence Classificationcited by 1,124
  6. 2019MathQA: Towards Interpretable Math Word Problem Solving with Operation-Based Formalismscited by 653
  7. 2017Program Induction by Rationale Generation : Learning to Solve and Explain Algebraic Word Problemscited by 642
  8. 2019Analysing Mathematical Reasoning Abilities of Neural Modelscited by 331
  9. 2016DeepMath - Deep Sequence Models for Premise Selectioncited by 80
  10. 2019Graph Representations for Higher-Order Logic and Theorem Provingcited by 55
  11. 2018GamePad: A Learning Environment for Theorem Provingcited by 48
  12. 2019Mathematical Reasoning in Latent Spacecited by 17

Built on by

Not cited yet.