The Bid Picture: Auction-Inspired Multi-player Generative Adversarial Networks Training
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Abstract (arXiv)
This article proposes auction-inspired multi-player generative adversarial networks training, which mitigates the mode collapse problem of GANs. Mode collapse occurs when an over-fitted generator generates a limited range of samples, often concentrating on a small subset of the data distribution. Despite the restricted diversity of generated samples, the discriminator can still be deceived into distinguishing these samples as real samples from the actual distribution. In the absence of external standards, a model cannot recognize its failure during the training phase. We extend the two-player game of generative adversarial networks to the multi-player game. During the training, the values of each model are determined by the bids submitted by other players in an auction-like process.
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References · 14
- 2021Zero-Shot Text-to-Image Generationcited by 4,276
- 2016Improved Techniques for Training GANscited by 2,938
- 2017Improved Training of Wasserstein GANscited by 2,223
- 2020DiffWave: A Versatile Diffusion Model for Audio Synthesiscited by 1,339
- 2016Least Squares Generative Adversarial Networkscited by 1,000
- 2016InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Netscited by 858
- 2021Tackling the Generative Learning Trilemma with Denoising Diffusion GANscited by 515
- 2016Mode Regularized Generative Adversarial Networkscited by 123
- 2023GALIP: Generative Adversarial CLIPs for Text-to-Image Synthesiscited by 84
- 2017Multi-Agent Diverse Generative Adversarial Networkscited by 59
- 2017Dual Discriminator Generative Adversarial Netscited by 55
- 2019Multi-objective training of Generative Adversarial Networks with multiple discriminatorscited by 24
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