Improving Real-Time Omnidirectional 3D Multi-Person Human Pose Estimation with People Matching and Unsupervised 2D-3D Lifting
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Abstract (arXiv)
Current human pose estimation systems focus on retrieving an accurate 3D global estimate of a single person. Therefore, this paper presents one of the first 3D multi-person human pose estimation systems that is able to work in real-time and is also able to handle basic forms of occlusion. First, we adjust an off-the-shelf 2D detector and an unsupervised 2D-3D lifting model for use with a 360^circ panoramic camera and mmWave radar sensors. We then introduce several contributions, including camera and radar calibrations, and the improved matching of people within the image and radar space. The system addresses both the depth and scale ambiguity problems by employing a lightweight 2D-3D pose lifting algorithm that is able to work in real-time while exhibiting accurate performance in both indoor and outdoor environments which offers both an affordable and scalable solution. Notably, our system's time complexity remains nearly constant irrespective of the number of detected individuals, achieving a frame rate of approximately 7-8 fps on a laptop with a commercial-grade GPU.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 4 of its 12 references that are in the map. First posted on arXiv 14 Mar 2024.
Builds on
4 of 12 references.
References · 4
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2020HPERL: 3D Human Pose Estimation from RGB and LiDARcited by 18
- 2020AnimePose: Multi-person 3D pose estimation and animationcited by 10
- 2023LInKs "Lifting Independent Keypoints" -- Partial Pose Lifting for Occlusion Handling with Improved Accuracy in 2D-3D Human Pose Estimationcited by 6
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Citing papers per year: 2024: 1; 2025: 0; 2026: 1.
2 papers.