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Keyframer: Empowering Animation Design using Large Language Models

arXiv 2402.06071 ↗First posted 8 Feb 2024cs.HCcited by 9

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Abstract (arXiv)

Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design and implementation, we developed Keyframer, a design tool that generates animation code in response to natural language prompts, enabling users to preview rendered animations inline and edit them directly through provided editors. Through a user study with 13 novices and experts in animation design and programming, we contribute 1) a categorization of semantic prompt types for describing motion and identification of a 'decomposed' prompting style where users continually adapt their goals in response to generated output; and 2) design insights on supporting iterative refinement of animations through the combination of direct editing and natural language interfaces.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Feb 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 4; 2025: 4; 2026: 1.

9 papers.