Guidance Graph Optimization for Lifelong Multi-Agent Path Finding
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Abstract (arXiv)
We study how to use guidance to improve the throughput of lifelong Multi-Agent Path Finding (MAPF). Previous studies have demonstrated that, while incorporating guidance, such as highways, can accelerate MAPF algorithms, this often results in a trade-off with solution quality. In addition, how to generate good guidance automatically remains largely unexplored, with current methods falling short of surpassing manually designed ones. In this work, we introduce the guidance graph as a versatile representation of guidance for lifelong MAPF, framing Guidance Graph Optimization as the task of optimizing its edge weights. We present two GGO algorithms to automatically generate guidance for arbitrary lifelong MAPF algorithms and maps. The first method directly optimizes edge weights, while the second method optimizes an update model capable of generating edge weights. Empirically, we show that (1) our guidance graphs improve the throughput of three representative lifelong MAPF algorithms in eight benchmark maps, and (2) our update model can generate guidance graphs for as large as 93 × 91 maps and as many as 3,000 agents. We include the source code at: urlhttps://github.com/lunjohnzhang/ggopublic. All optimized guidance graphs are available online at: urlhttps://yulunzhang.net/publication/zhang2024ggo.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 16 of its 35 references that are in the map. First posted on arXiv 2 Feb 2024.
Builds on
16 of 35 references.
References · 16
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4 more
- 2019Idle Time Optimization for Target Assignment and Path Finding in Sortation Centerscited by 13
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Built on by
Citing papers per year: 2024: 4; 2025: 4; 2026: 4.
12 papers.
- 2024Work Smarter Not Harder: Simple Imitation Learning with CS-PIBT Outperforms Large Scale Imitation Learning for MAPFcited by 10
- 2024Scaling Lifelong Multi-Agent Path Finding to More Realistic Settings: Research Challenges and Opportunitiescited by 9
- 2024Deploying Ten Thousand Robots: Scalable Imitation Learning for Lifelong Multi-Agent Path Findingcited by 6
- 2025RAILGUN: A Unified Convolutional Policy for Multi-Agent Path Finding Across Different Environments and Taskscited by 5
- 2025DeepFleet: Multi-Agent Foundation Models for Mobile Robotscited by 3
- 2025Destination-to-Chutes Task Mapping Optimization for Multi-Robot Coordination in Robotic Sorting Systemscited by 3
- 2024Caching-Augmented Lifelong Multi-Agent Path Findingcited by 1
- 2026Optimization of Edge Directions and Weights for Mixed Guidance Graphs in Lifelong Multi-Agent Path Findingcited by 1
- 2025Enhancing Lifelong Multi-Agent Path Finding with Cache Mechanismcited by 0
- 2026A Lightweight Traffic Map for Efficient Anytime LaCAM*cited by 0
- 2026Scalable Long-Horizon Planning with Staggered Updates for Lifelong MAPFcited by 0
- 2026Belief-Aware Multi-Agent Path Finding under Map Uncertaintycited by 0
- 2026Belief-Aware Multi-Agent Path Finding under Map Uncertainty30 Sep 2026
- 2026Scalable Long-Horizon Planning with Staggered Updates for Lifelong MAPF7 Aug 2026
- 2026A Lightweight Traffic Map for Efficient Anytime LaCAM*9 Mar 2026
- 2026Optimization of Edge Directions and Weights for Mixed Guidance Graphs in Lifelong Multi-Agent Path Finding26 Feb 2026
- 2025Destination-to-Chutes Task Mapping Optimization for Multi-Robot Coordination in Robotic Sorting Systems3 Oct 2025
- 2025DeepFleet: Multi-Agent Foundation Models for Mobile Robots12 Aug 2025
- 2025RAILGUN: A Unified Convolutional Policy for Multi-Agent Path Finding Across Different Environments and Tasks4 Mar 2025
- 2025Enhancing Lifelong Multi-Agent Path Finding with Cache Mechanism6 Jan 2025
- 2024Deploying Ten Thousand Robots: Scalable Imitation Learning for Lifelong Multi-Agent Path Finding28 Oct 2024
- 2024Work Smarter Not Harder: Simple Imitation Learning with CS-PIBT Outperforms Large Scale Imitation Learning for MAPF22 Sep 2024
- 2024Scaling Lifelong Multi-Agent Path Finding to More Realistic Settings: Research Challenges and Opportunities24 Apr 2024
- 2024Caching-Augmented Lifelong Multi-Agent Path Finding20 Mar 2024