mlsanityData to 14 Oct 2026

Agile Effort Estimation: Comparing the Accuracy and Efficiency of Planning Poker, Bucket System, and Affinity Estimation methods

arXiv 2401.16152 ↗First posted 29 Jan 2024cs.SEcited by 1

Not on the map. Why?

Abstract (arXiv)

Published studies on agile effort estimation predominantly focus on comparisons of the accuracy of different estimation methods, while efficiency comparisons, i.e. how much time the estimation methods consume was not in the forefront. However, for practical use in software development, the time required can be a very important cost factor for enterprises, especially when the accuracy of different agile effort estimations is similar. In this study, we thus try to advance the current standard accuracy comparison between methods by introducing efficiency i.e. time it takes to use a method as an additional dimension of comparison. We conduct this comparison between three agile effort estimation methods that were not yet compared in the literature, namely Planning Poker, Bucket System and Affinity Estimation. For the comparison, we used eight student teams with 29 students that had to use all the effort estimation methods during the course where they had to finish a programming project in 3 weeks. The results indicate that after the students get used to using the different methods the accuracy between them is not statistically significantly different, however, the efficiency is. On average Bucket System and Affinity Estimation methods take half as much time as Planning Poker.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 29 Jan 2024.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.