Towards Enhancing the Reproducibility of Deep Learning Bugs: An Empirical Study
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Abstract (arXiv)
Context: Deep learning has achieved remarkable progress in various domains. However, like any software system, deep learning systems contain bugs, some of which can have severe impacts, as evidenced by crashes involving autonomous vehicles. Despite substantial advancements in deep learning techniques, little research has focused on reproducing deep learning bugs, which is an essential step for their resolution. Existing literature suggests that only 3% of deep learning bugs are reproducible, underscoring the need for further research. Objective: This paper examines the reproducibility of deep learning bugs. We identify edit actions and useful information that could improve the reproducibility of deep learning bugs. Method: First, we construct a dataset of 668 deep-learning bugs from Stack Overflow and GitHub across three frameworks and 22 architectures. Second, out of the 668 bugs, we select 165 bugs using stratified sampling and attempt to determine their reproducibility. While reproducing these bugs, we identify edit actions and useful information for their reproduction. Third, we used the Apriori algorithm to identify useful information and edit actions required to reproduce specific types of bugs. Finally, we conducted a user study involving 22 developers to assess the effectiveness of our findings in real-life settings. Results: We successfully reproduced 148 out of 165 bugs attempted. We identified ten edit actions and five useful types of component information that can help us reproduce the deep learning bugs. With the help of our findings, the developers were able to reproduce 22.92% more bugs and reduce their reproduction time by 24.35%. Conclusions: Our research addresses the critical issue of deep learning bug reproducibility. Practitioners and researchers can leverage our findings to improve deep learning bug reproducibility.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 15 of its 80 references that are in the map. First posted on arXiv 5 Jan 2024.
Builds on
15 of 80 references.
References · 15
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- 2019Taxonomy of Real Faults in Deep Learning Systemscited by 90
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- 2021Silent Bugs in Deep Learning Frameworks: An Empirical Study of Keras and TensorFlowcited by 25
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- 2022Bugs in Machine Learning-based Systems: A Faultload Benchmarkcited by 15
3 more
- 2022On Reporting Performance and Accuracy Bugs for Deep Learning Frameworks: An Exploratory Study from GitHubcited by 6
- 2021Why are Some Bugs Non-Reproducible? An Empirical Investigation using Data Fusioncited by 3
- 2021The Reproducibility of Programming-Related Issues in Stack Overflow Questionscited by 2
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Citing papers per year: 2024: 1; 2025: 4; 2026: 1.
6 papers.
- 2026Characterizing Faults in Agentic AI: A Taxonomy of Types, Symptoms, and Root Causescited by 11
- 2025Past, Present, and Future of Bug Tracking in the Generative AI Eracited by 4
- 2025Feature-Guided Analysis of Neural Networks: A Replication Studycited by 2
- 2025An Empirical Study of OpenAI API Discussions on Stack Overflowcited by 1
- 2025Imitation Game: Reproducing Deep Learning Bugs Leveraging an Intelligent Agentcited by 1
- 2024Real Faults in Deep Learning Fault Benchmarks: How Real Are They?cited by 0
- 2026Characterizing Faults in Agentic AI: A Taxonomy of Types, Symptoms, and Root Causes6 Mar 2026
- 2025Imitation Game: Reproducing Deep Learning Bugs Leveraging an Intelligent Agent17 Dec 2025
- 2025Feature-Guided Analysis of Neural Networks: A Replication Study28 Oct 2025
- 2025Past, Present, and Future of Bug Tracking in the Generative AI Era9 Oct 2025
- 2025An Empirical Study of OpenAI API Discussions on Stack Overflow7 May 2025
- 2024Real Faults in Deep Learning Fault Benchmarks: How Real Are They?20 Dec 2024