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On Time-Indexing as Inductive Bias in Deep RL for Sequential Manipulation Tasks

arXiv 2401.01993 ↗First posted 3 Jan 2024cs.RO cs.AIcited by 0

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Abstract (arXiv)

While solving complex manipulation tasks, manipulation policies often need to learn a set of diverse skills to accomplish these tasks. The set of skills is often quite multimodal - each one may have a quite distinct distribution of actions and states. Standard deep policy-learning algorithms often model policies as deep neural networks with a single output head (deterministic or stochastic). This structure requires the network to learn to switch between modes internally, which can lead to lower sample efficiency and poor performance. In this paper we explore a simple structure which is conducive to skill learning required for so many of the manipulation tasks. Specifically, we propose a policy architecture that sequentially executes different action heads for fixed durations, enabling the learning of primitive skills such as reaching and grasping. Our empirical evaluation on the Metaworld tasks reveals that this simple structure outperforms standard policy learning methods, highlighting its potential for improved skill acquisition.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 3 of its 6 references that are in the map. First posted on arXiv 3 Jan 2024.

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References · 3

  1. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
  2. 2016The Option-Critic Architecturecited by 433
  3. 2020Learning Robot Skills with Temporal Variational Inferencecited by 54

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