mlsanityData to 14 Oct 2026

Design Space Exploration of Approximate Computing Techniques with a Reinforcement Learning Approach

arXiv 2312.17525 ↗First posted 29 Dec 2023cs.AR cs.LG cs.PFcited by 2

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Abstract (arXiv)

Approximate Computing (AxC) techniques have become increasingly popular in trading off accuracy for performance gains in various applications. Selecting the best AxC techniques for a given application is challenging. Among proposed approaches for exploring the design space, Machine Learning approaches such as Reinforcement Learning (RL) show promising results. In this paper, we proposed an RL-based multi-objective Design Space Exploration strategy to find the approximate versions of the application that balance accuracy degradation and power and computation time reduction. Our experimental results show a good trade-off between accuracy degradation and decreased power and computation time for some benchmarks.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 2 of its 12 references that are in the map. First posted on arXiv 29 Dec 2023.

Builds on

2 of 12 references.

References · 2

  1. 2016OpenAI Gymcited by 1,736
  2. 2018Approximate FPGA-based LSTMs under Computation Time Constraintscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.