Actuator-Constrained Reinforcement Learning for High-Speed Quadrupedal Locomotion
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Abstract (arXiv)
This paper presents a method for achieving high-speed running of a quadruped robot by considering the actuator torque-speed operating region in reinforcement learning. The physical properties and constraints of the actuator are included in the training process to reduce state transitions that are infeasible in the real world due to motor torque-speed limitations. The gait reward is designed to distribute motor torque evenly across all legs, contributing to more balanced power usage and mitigating performance bottlenecks due to single-motor saturation. Additionally, we designed a lightweight foot to enhance the robot's agility. We observed that applying the motor operating region as a constraint helps the policy network avoid infeasible areas during sampling. With the trained policy, KAIST Hound, a 45 kg quadruped robot, can run up to 6.5 m/s, which is the fastest speed among electric motor-based quadruped robots.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Dec 2023.
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Citing papers per year: 2024: 1; 2025: 2; 2026: 2.
5 papers.
- 2024Agile But Safe: Learning Collision-Free High-Speed Legged Locomotioncited by 73
- 2025Bridging the Sim-to-Real Gap for Athletic Loco-Manipulationcited by 13
- 2025High-Performance Reinforcement Learning on Spot: Optimizing Simulation Parameters with Distributional Measurescited by 10
- 2026Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulationcited by 2
- 2026Isaac Sim-to-Real: Reinforcement Learning based Locomotion for Quadrupedscited by 2
- 2026Isaac Sim-to-Real: Reinforcement Learning based Locomotion for Quadrupeds20 Jul 2026
- 2026Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulation6 Jan 2026
- 2025High-Performance Reinforcement Learning on Spot: Optimizing Simulation Parameters with Distributional Measures24 Apr 2025
- 2025Bridging the Sim-to-Real Gap for Athletic Loco-Manipulation15 Feb 2025
- 2024Agile But Safe: Learning Collision-Free High-Speed Legged Locomotion31 Jan 2024