Dynamic Loco-manipulation on HECTOR: Humanoid for Enhanced ConTrol and Open-source Research
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Abstract (arXiv)
Despite their remarkable advancement in locomotion and manipulation, humanoid robots remain challenged by a lack of synchronized loco-manipulation control, hindering their full dynamic potential. In this work, we introduce a versatile and effective approach to controlling and generalizing dynamic locomotion and loco-manipulation on humanoid robots via a Force-and-moment-based Model Predictive Control (MPC). Specifically, we proposed a simplified rigid body dynamics (SRBD) model to take into account both humanoid and object dynamics for humanoid loco-manipulation. This linear dynamics model allows us to directly solve for ground reaction forces and moments via an MPC problem to achieve highly dynamic real-time control. Our proposed framework is highly versatile and generalizable. We introduce HECTOR (Humanoid for Enhanced ConTrol and Open-source Research) platform to demonstrate its effectiveness in hardware experiments. With the proposed framework, HECTOR can maintain exceptional balance during double-leg stance mode, even when subjected to external force disturbances to the body or foot location. In addition, it can execute 3-D dynamic walking on a variety of uneven terrains, including wet grassy surfaces, slopes, randomly placed wood slats, and stacked wood slats up to 6 cm high with the speed of 0.6 m/s. In addition, we have demonstrated dynamic humanoid loco-manipulation over uneven terrain, carrying 2.5 kg load. HECTOR simulations, along with the proposed control framework, are made available as an open-source project. (https://github.com/DRCL-USC/Hector_Simulation).
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Dec 2023.
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Citing papers per year: 2024: 2; 2025: 2; 2026: 1.
5 papers.
- 2025Humanoid-VLA: Towards Universal Humanoid Control with Visual Integrationcited by 45
- 2024The Duke Humanoid: Design and Control For Energy Efficient Bipedal Locomotion Using Passive Dynamicscited by 2
- 2024Autotuning Bipedal Locomotion MPC with GRFM-Net for Efficient Sim-to-Real Transfercited by 0
- 2025Kinematics-Aware Multi-Policy Reinforcement Learning for Force-Capable Humanoid Loco-Manipulationcited by 0
- 2026CMR: Contractive Mapping Embeddings for Robust Humanoid Locomotion on Unstructured Terrainscited by 0
- 2026CMR: Contractive Mapping Embeddings for Robust Humanoid Locomotion on Unstructured Terrains3 Feb 2026
- 2025Kinematics-Aware Multi-Policy Reinforcement Learning for Force-Capable Humanoid Loco-Manipulation26 Nov 2025
- 2025Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration20 Feb 2025
- 2024The Duke Humanoid: Design and Control For Energy Efficient Bipedal Locomotion Using Passive Dynamics29 Sep 2024
- 2024Autotuning Bipedal Locomotion MPC with GRFM-Net for Efficient Sim-to-Real Transfer24 Sep 2024