mlsanityData to 7 Oct 2026

Spreeze: High-Throughput Parallel Reinforcement Learning Framework

arXiv 2312.06126 ↗First posted 11 Dec 2023cs.LG cs.AI cs.DCcited by 1

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Abstract (arXiv)

The promotion of large-scale applications of reinforcement learning (RL) requires efficient training computation. While existing parallel RL frameworks encompass a variety of RL algorithms and parallelization techniques, the excessively burdensome communication frameworks hinder the attainment of the hardware's limit for final throughput and training effects on a single desktop. In this paper, we propose Spreeze, a lightweight parallel framework for RL that efficiently utilizes a single desktop hardware resource to approach the throughput limit. We asynchronously parallelize the experience sampling, network update, performance evaluation, and visualization operations, and employ multiple efficient data transmission techniques to transfer various types of data between processes. The framework can automatically adjust the parallelization hyperparameters based on the computing ability of the hardware device in order to perform efficient large-batch updates. Based on the characteristics of the "Actor-Critic" RL algorithm, our framework uses dual GPUs to independently update the network of actors and critics in order to further improve throughput. Simulation results show that our framework can achieve up to 15,000Hz experience sampling and 370,000Hz network update frame rate using only a personal desktop computer, which is an order of magnitude higher than other mainstream parallel RL frameworks, resulting in a 73% reduction of training time. Our work on fully utilizing the hardware resources of a single desktop computer is fundamental to enabling efficient large-scale distributed RL training.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 19 of its 32 references that are in the map. First posted on arXiv 11 Dec 2023.

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19 of 32 references.

References · 19

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7 more
  1. 2018Distributed Prioritized Experience Replaycited by 260
  2. 2018Distributed Distributional Deterministic Policy Gradientscited by 195
  3. 2020Acme: A Research Framework for Distributed Reinforcement Learningcited by 146
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