Italian Crossword Generator: Enhancing Education through Interactive Word Puzzles
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Abstract (arXiv)
Educational crosswords offer numerous benefits for students, including increased engagement, improved understanding, critical thinking, and memory retention. Creating high-quality educational crosswords can be challenging, but recent advances in natural language processing and machine learning have made it possible to use language models to generate nice wordplays. The exploitation of cutting-edge language models like GPT3-DaVinci, GPT3-Curie, GPT3-Babbage, GPT3-Ada, and BERT-uncased has led to the development of a comprehensive system for generating and verifying crossword clues. A large dataset of clue-answer pairs was compiled to fine-tune the models in a supervised manner to generate original and challenging clues from a given keyword. On the other hand, for generating crossword clues from a given text, Zero/Few-shot learning techniques were used to extract clues from the input text, adding variety and creativity to the puzzles. We employed the fine-tuned model to generate data and labeled the acceptability of clue-answer parts with human supervision. To ensure quality, we developed a classifier by fine-tuning existing language models on the labeled dataset. Conversely, to assess the quality of clues generated from the given text using zero/few-shot learning, we employed a zero-shot learning approach to check the quality of generated clues. The results of the evaluation have been very promising, demonstrating the effectiveness of the approach in creating high-standard educational crosswords that offer students engaging and rewarding learning experiences.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 2 of its 28 references that are in the map. First posted on arXiv 27 Nov 2023.
Builds on
2 of 28 references.
References · 2
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,599
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Citing papers per year: 2024: 4; 2025: 2.
6 papers.
- 2024Clue-Instruct: Text-Based Clue Generation for Educational Crossword Puzzlescited by 5
- 2024A Turkish Educational Crossword Puzzle Generatorcited by 4
- 2024Non Verbis, Sed Rebus: Large Language Models are Weak Solvers of Italian Rebusescited by 2
- 2024Harnessing LLMs for Educational Content-Driven Italian Crossword Generationcited by 1
- 2025From Arabic Text to Puzzles: LLM-Driven Development of Arabic Educational Crosswordscited by 1
- 2025left|,circlearrowright,boxedBUS,right|: A Large and Diverse Multimodal Benchmark for evaluating the ability of Vision-Language Models to understand Rebus Puzzlescited by 1
- 2025left|,circlearrowright,boxedBUS,right|: A Large and Diverse Multimodal Benchmark for evaluating the ability of Vision-Language Models to understand Rebus Puzzles3 Nov 2025
- 2025From Arabic Text to Puzzles: LLM-Driven Development of Arabic Educational Crosswords19 Jan 2025
- 2024Harnessing LLMs for Educational Content-Driven Italian Crossword Generation25 Nov 2024
- 2024Non Verbis, Sed Rebus: Large Language Models are Weak Solvers of Italian Rebuses1 Aug 2024
- 2024A Turkish Educational Crossword Puzzle Generator11 May 2024
- 2024Clue-Instruct: Text-Based Clue Generation for Educational Crossword Puzzles9 Apr 2024