mlsanityData to 7 Oct 2026

FRAC-Q-Learning: A Reinforcement Learning with Boredom Avoidance Processes for Social Robots

arXiv 2311.15327 ↗First posted 26 Nov 2023cs.RO cs.HC cs.LGcited by 0

Not on the map. Why?

Abstract (arXiv)

The reinforcement learning algorithms have often been applied to social robots. However, most reinforcement learning algorithms were not optimized for the use of social robots, and consequently they may bore users. We proposed a new reinforcement learning method specialized for the social robot, the FRAC-Q-learning, that can avoid user boredom. The proposed algorithm consists of a forgetting process in addition to randomizing and categorizing processes. This study evaluated interest and boredom hardness scores of the FRAC-Q-learning by a comparison with the traditional Q-learning. The FRAC-Q-learning showed significantly higher trend of interest score, and indicated significantly harder to bore users compared to the traditional Q-learning. Therefore, the FRAC-Q-learning can contribute to develop a social robot that will not bore users. The proposed algorithm has a potential to apply for Web-based communication and educational systems. This paper presents the entire process, detailed implementation and a detailed evaluation method of the of the FRAC-Q-learning for the first time.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 1 of its 22 references that are in the map. First posted on arXiv 26 Nov 2023.

Builds on

1 of 22 references.

References · 1

  1. 2020Reinforcement Learning Approaches in Social Roboticscited by 15

Built on by

Not cited yet.