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Probabilistic Modeling of Human Teams to Infer False Beliefs

arXiv 2310.12929 ↗First posted 19 Oct 2023cs.LGcited by 0

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Abstract (arXiv)

We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players. The PGM approach makes observable states and actions explicit, as well as beliefs and intentions grounded by evidence about what players see and do over time. This approach also supports inferring the effect of interventions, which are vital if AI agents are to assist human teams. The experiment incorporates manipulations of players' knowledge, and the virtual Minecraft-based testbed provides access to several streams of information, including the objects in the players' field of view. The participants are equipped with a set of marker blocks that can be placed near room entrances to signal the presence or absence of victims in the rooms to their teammates. In each team, one of the members is given a different legend for the markers than the other two, which may mislead them about the state of the rooms; that is, they will hold a false belief. We extend previous works in this field by introducing ToMCAT, an AI agent that can reason about individual and shared mental states. We find that the players' behaviors are affected by what they see in their in-game field of view, their beliefs about the meaning of the markers, and their beliefs about which meaning the team decided to adopt. In addition, we show that ToMCAT's beliefs are consistent with the players' actions and that it can infer false beliefs with accuracy significantly better than chance and comparable to inferences made by human observers.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 4 of its 14 references that are in the map. First posted on arXiv 19 Oct 2023.

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4 of 14 references.

References · 4

  1. 2018Machine Theory of Mindcited by 222
  2. 2013Rao-Blackwellised Particle Filtering for Dynamic Bayesian Networkscited by 46
  3. 2021Deep Interpretable Models of Theory of Mindcited by 13
  4. 2020Predicting Human Strategies in Simulated Search and Rescue Taskcited by 3

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