mlsanityData to 14 Oct 2026

Near-linear Time Dispersion of Mobile Agents

arXiv 2310.04376 ↗First posted 6 Oct 2023cs.DC cs.MAcited by 1

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Abstract (arXiv)

Consider that there are k≤ n agents in a simple, connected, and undirected graph G=(V,E) with n nodes and m edges. The goal of the dispersion problem is to move these k agents to mutually distinct nodes. Agents can communicate only when they are at the same node, and no other communication means, such as whiteboards, are available. We assume that the agents operate synchronously. We consider two scenarios: when all agents are initially located at a single node (rooted setting) and when they are initially distributed over one or more nodes (general setting). Kshemkalyani and Sharma presented a dispersion algorithm for the general setting, which uses O(mk) time and log(k + Delta) bits of memory per agent [OPODIS 2021], where mk is the maximum number of edges in any induced subgraph of G with k nodes, and Delta is the maximum degree of G. This algorithm is currently the fastest in the literature, as no o(mk)-time algorithm has been discovered, even for the rooted setting. In this paper, we present significantly faster algorithms for both the rooted and the general settings. First, we present an algorithm for the rooted setting that solves the dispersion problem in O(klog min(k,Delta))=O(klog k) time using O(log (k+Delta)) bits of memory per agent. Next, we propose an algorithm for the general setting that achieves dispersion in O(k log k · log min(k,Delta))=O(k log2 k) time using O(log (k+Delta)) bits. Finally, for the rooted setting, we give a time-optimal (i.e.,~O(k)-time) algorithm with O(Delta+log k) bits of space per agent. All algorithms presented in this paper work only in the synchronous setting, while several algorithms in the literature, including the one given by Kshemkalyani and Sharma at OPODIS 2021, work in the asynchronous setting.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 6 Oct 2023.

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