Neuromorphic Imaging with Joint Image Deblurring and Event Denoising
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Abstract (arXiv)
Neuromorphic imaging reacts to per-pixel brightness changes of a dynamic scene with high temporal precision and responds with asynchronous streaming events as a result. It also often supports a simultaneous output of an intensity image. Nevertheless, the raw events typically involve a large amount of noise due to the high sensitivity of the sensor, while capturing fast-moving objects at low frame rates results in blurry images. These deficiencies significantly degrade human observation and machine processing. Fortunately, the two information sources are inherently complementary -- events with microsecond-level temporal resolution, which are triggered by the edges of objects recorded in a latent sharp image, can supply rich motion details missing from the blurry one. In this work, we bring the two types of data together and introduce a simple yet effective unifying algorithm to jointly reconstruct blur-free images and noise-robust events in an iterative coarse-to-fine fashion. Specifically, an event-regularized prior offers precise high-frequency structures and dynamic features for blind deblurring, while image gradients serve as a kind of faithful supervision in regulating neuromorphic noise removal. Comprehensively evaluated on real and synthetic samples, such a synergy delivers superior reconstruction quality for both images with severe motion blur and raw event streams with a storm of noise, and also exhibits greater robustness to challenging realistic scenarios such as varying levels of illumination, contrast and motion magnitude. Meanwhile, it can be driven by much fewer events and holds a competitive edge at computational time overhead, rendering itself preferable as available computing resources are limited. Our solution gives impetus to the improvement of both sensing data and paves the way for highly accurate neuromorphic reasoning and analysis.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 Sep 2023.
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Citing papers per year: 2024: 2; 2025: 6; 2026: 3.
11 papers.
- 2024Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Renderingcited by 18
- 2024SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweepcited by 10
- 2025Simultaneous Motion And Noise Estimation with Event Camerascited by 5
- 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Darkcited by 5
- 2025Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Surveycited by 3
- 2025An Improved Optimal Proximal Gradient Algorithm for Non-Blind Image Deblurringcited by 1
- 2025Near-infrared Image Deblurring and Event Denoising with Synergistic Neuromorphic Imagingcited by 1
- 2025High Throughput Event Filtering: The Interpolation-based DIF Algorithm Hardware Architecturecited by 0
- 2026Rapid tracking through strongly scattering media with physics-informed neuromorphic speckle analysiscited by 0
- 2026Aquatic Neuromorphic Optical Flowcited by 0
- 2026See Silhouettes in Motion with Neuromorphic Visioncited by 0
- 2026See Silhouettes in Motion with Neuromorphic Vision18 May 2026
- 2026Aquatic Neuromorphic Optical Flow8 May 2026
- 2026Rapid tracking through strongly scattering media with physics-informed neuromorphic speckle analysis28 Apr 2026
- 2025Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Survey12 Sep 2025
- 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Dark16 Jul 2025
- 2025High Throughput Event Filtering: The Interpolation-based DIF Algorithm Hardware Architecture6 Jun 2025
- 2025Simultaneous Motion And Noise Estimation with Event Cameras5 Apr 2025
- 2025Near-infrared Image Deblurring and Event Denoising with Synergistic Neuromorphic Imaging3 Mar 2025
- 2025An Improved Optimal Proximal Gradient Algorithm for Non-Blind Image Deblurring11 Feb 2025
- 2024SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweep16 Dec 2024
- 2024Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering16 Jul 2024