Boosting Studies of Multi-Agent Reinforcement Learning on Google Research Football Environment: the Past, Present, and Future
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Abstract (arXiv)
Even though Google Research Football (GRF) was initially benchmarked and studied as a single-agent environment in its original paper, recent years have witnessed an increasing focus on its multi-agent nature by researchers utilizing it as a testbed for Multi-Agent Reinforcement Learning (MARL). However, the absence of standardized environment settings and unified evaluation metrics for multi-agent scenarios hampers the consistent understanding of various studies. Furthermore, the challenging 5-vs-5 and 11-vs-11 full-game scenarios have received limited thorough examination due to their substantial training complexities. To address these gaps, this paper extends the original environment by not only standardizing the environment settings and benchmarking cooperative learning algorithms across different scenarios, including the most challenging full-game scenarios, but also by discussing approaches to enhance football AI from diverse perspectives and introducing related research tools. Specifically, we provide a distributed and asynchronous population-based self-play framework with diverse pre-trained policies for faster training, two football-specific analytical tools for deeper investigation, and an online leaderboard for broader evaluation. The overall expectation of this work is to advance the study of Multi-Agent Reinforcement Learning on Google Research Football environment, with the ultimate goal of benefiting real-world sports beyond virtual games.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 22 Sep 2023.
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Citing papers per year: 2024: 2; 2025: 1; 2026: 1.
4 papers.
- 2024POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfindingcited by 21
- 2025Reinforcement Learning with Discrete Diffusion Policies for Combinatorial Action Spacescited by 7
- 2026HiComm: Hierarchical Communication for Multi-agent Reinforcement Learningcited by 1
- 2024Computing Ex Ante Equilibrium in Heterogeneous Zero-Sum Team Gamescited by 0
- 2026HiComm: Hierarchical Communication for Multi-agent Reinforcement Learning28 Jun 2026
- 2025Reinforcement Learning with Discrete Diffusion Policies for Combinatorial Action Spaces26 Sep 2025
- 2024Computing Ex Ante Equilibrium in Heterogeneous Zero-Sum Team Games2 Oct 2024
- 2024POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding20 Jul 2024