Generative AI in Mafia-like Game Simulation
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Abstract (arXiv)
In this research, we explore the efficacy and potential of Generative AI models, specifically focusing on their application in role-playing simulations exemplified through Spyfall, a renowned mafia-style game. By leveraging GPT-4's advanced capabilities, the study aimed to showcase the model's potential in understanding, decision-making, and interaction during game scenarios. Comparative analyses between GPT-4 and its predecessor, GPT-3.5-turbo, demonstrated GPT-4's enhanced adaptability to the game environment, with significant improvements in posing relevant questions and forming human-like responses. However, challenges such as the model;s limitations in bluffing and predicting opponent moves emerged. Reflections on game development, financial constraints, and non-verbal limitations of the study were also discussed. The findings suggest that while GPT-4 exhibits promising advancements over earlier models, there remains potential for further development, especially in instilling more human-like attributes in AI.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 9 of its 30 references that are in the map. First posted on arXiv 20 Sep 2023.
Builds on
9 of 30 references.
References · 9
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- 2024Codenames as a Benchmark for Large Language Models16 Dec 2024
- 2024Learning to Discuss Strategically: A Case Study on One Night Ultimate Werewolf30 May 2024