mlsanityData to 7 Oct 2026

Isolated Scheduling for Distributed Training Tasks in GPU Clusters

arXiv 2308.05692 ↗First posted 10 Aug 2023cs.DCcited by 1

Not on the map. Why?

Abstract (arXiv)

Distributed machine learning (DML) technology makes it possible to train large neural networks in a reasonable amount of time. Meanwhile, as the computing power grows much faster than network capacity, network communication has gradually become the bottleneck of DML. Current multi-tenant GPU clusters face network contention caused by hash-collision problem which not only further increases the overhead of communication, but also creates unfairness and affects the user experience. In this paper, we firstly analyse how network contention affects the training time in a cluster with 32 NVIDIA V100 GPUs. Then we propose vClos to eliminate network contention by jointly optimizing network topology and communication pattern in distributed training. An OCS-vClos which introduces a layer of optical circuit switches (OCSs) in the leaf-spine network is also proposed to reduce potential network resource fragmentation caused by resource allocation strategy in vClos. Testbed experiments and real-trace-based large-scale simulations are conducted to demonstrate the superiority of vClos over existing network resource scheduling strategies.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 10 Aug 2023.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2024: 1.

1 paper.